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Update: Patch has been launched for PC versions. No date on the console version yet.

Notes for Battlefield 3 November 22 patch. Major client update for the PC version Battlefield 3 as well as a server-side update for all platforms. This Battlefield 3 update will be made effective on Nov. 22nd 7:00 AM UTC / Nov. 21st 11:00 PM PST.

We’ll share release timing on the console patches as soon as we are clear on the timing, these take a bit longer due to console certification process.


---- Client-Side Changes:

-- Visuals, Stability and Performance Fixes:

• General performance and loading time improvements
• “Black Screen” fix for an issue occurring on some PC Configurations
• Stereo and Rendering Support for Nvidia and AMD Graphics Cards
• Adjusted the “stuttering” encountered on some PC configurations.
• Fixed several Crashes when joining MP and Co-Op sessions
• Fixed multiple problems when using multiple monitors (Eyefinity / Surround).
• Fixed visual corruption issues on certain Nvidia Cards
• Improved loading times for certain textures
• Added console command “GameTime.MaxVariableFps” to limit max FPS
• Added console command “UI.DrawEnable” to hide UI for screenshots / videos

-- Balance and Gameplay Adjustments (PC)

• Fixed a problem with high speed mouse movement
• Added back some missing Growlers on Kharg Island Conquest Large
• Added back EOR sound for SQDM and TDM
• You should no longer be able to damage a friendly vehicle when sitting in an open position
• Grenades now drop to ground if you get killed while attempting to throw it(note the affect this will have on Hardcore mode!)
• Spawn protection now should work in Conquest. You should no longer spawn on points too close to enemies
• You should no longer spawn too close to enemies in TDM and SQDM
• Combat areas on Kharg Rush tweaked in order to disallow defenders to access the carrier ship after 1st base is taken and being able to enter the AA gun
• Fixed a problem with revived players not suffering suppression
• Fixed a problem with the camera when being revived in COOP
• Added joystick deadzone setting
• Fixed sound for when climbing ladders
• Fixed an issue with some weapon sounds in first person
• Fixed a swim sound loop error
• Increased the damage of Helicopter Miniguns, AA guns, and Jet Cannons against infantry
• Increased the damage of Helicopter Miniguns against jeeps.
• Reduced the physics impact of AA guns and Jet Cannons, players under attack from these weapons should no longer lose control.
• Increased the damage of the 44 Magnum slightly.
• Increased the range and minimum damage of the .357 Round from the MP412 Rex.
• Increased the range of all .45cal and 9mm weapons.
• Slightly increased the range of the P90 and MP7 and PDW-R.
• Slightly increased the range of the 5.56mm PDW-R and decreased the minimum damage at long range.
• Slightly increased the minimum range of the Mk11, SVD, and M39 EMR 7.62mm rifles.
• Decreased the maximum damage and maximum range of the G3 and SCAR-H 7.62mm weapons.
• Reduced the damage from FIM-92 and SA-18 IGLA missiles against aircraft.
• Increased the damage and range of the 40mm BUCK rounds.
• Reduced the damage .50cal weapons do against Helicopters.
• Updated T90 canister shell tweaks to match Abrams canister shells
UI Changes (PC)
• Added round duration and ticket summary at EOR
• Advanced squad polish – should be more intuitive
• Significant changes to the Join Squad functionality (see below)
• Fixed a problem regarding keybindings while playing
• You should now get a better error message when being disconnected via Battlelog

---- Server Update Highlights

• EOD Bot exploit fix
• Several crash fixes
• Anti-stat padding measures taken, disallowing ranked servers to run obscure settings
• Improved team kill kick configuration
• Support for unranked servers. Unranked servers do not report players' scores to Battlelog, but server administrators can freely control all settings


-- Share your profile and stats with new Battlelog functionality

• Ability to share your Profile and Stats pages to Facebook, Google+, and Twitter
• User Profile and Stats pages on Battlelog can now be accessed without being signed in to Battlelog if you know a user's URL
• Single sign on from Battlelog to Origin. If you're not logged in to Origin and join a game server, Battlelog will automatically sign you in to Origin in the background and join the game server


-- Quick notes on Squad changes in the Nov 22 update

• Removed FIND ME A SQUAD option
• Allow players to join empty Squads alone, thus having 1/4 squad members
• Change order of options to LEAVE SQUAD, INV A FRIEND, SWITCH TEAM
• Disable Privacy flag when 1 man squad
• Reset Privacy flag from Private to Public when squad drops to 1 player
• All occupied Squads will now show up colored blue on the Squad Selection screen
• Players who choose not to join squads will also show up as Blue in the "Not in a Squad” line
• Squads that are currently empty will display as white -- if you wish to join an empty Squad, you can choose the first one marked with white text


-- A detailed look at Squad refinements

A detailed look at Squad refinements

Today's PC client patch features numerous tweaks to Squad functionality and is part of our ongoing efforts to make it easier to play with friends and Platoon mates. These changes will also be implemented for consoles when we release the PlayStation 3 and Xbox 360 updates shortly. Stay tuned for the exact date of the console updates.

First, we need to look at how joining with Squads and Platoons affects the balance of teams. Initially, servers are commanded to equal out each side, so joining with friends can impact that balance while joining with Platoons further hinders this. As a result we have made some adjustments to the in-game Squad management screen.

For PC, you are now able to highlight the various Squads and select which one you wish to join by selecting a Squad and then clicking the Join Squad button. Please note that the Squad Privacy option still allows 2 man Squads which, during 64 player sessions, can lead to players with no squad position –- the number of people with no Squads will be shown at the bottom of the Squad selection list.

After the patch is applied to consoles (in the near future) you will be able to join Squads by cycling through the list and selecting which Squad you wish to join.
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#1 Demizer

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Posted 23 November 2011 - 04:56 AM

i believe the patch will come out on ps3 either thursday when ps3 store updates. Im just guessing tho.

#2 Journyman2010

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Posted 23 November 2011 - 05:14 AM

I still think the scout helos have way to much armor. One stinger only takes away say 75% or less. It should atleast obliterate a littlebird.

#3 Gunfighter

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Posted 23 November 2011 - 05:42 AM

Decreased damage and range of the G3?!

Goddamn it, I just got that thing.

#4 Flowhawk

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Posted 23 November 2011 - 08:04 AM

That patch was about 450MB and the game feels a bit better then before. Waiting for more incoming patches.

#5 007mandred

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Posted 23 November 2011 - 08:18 AM

View PostGunfighter, on 23 November 2011 - 05:42 AM, said:

Decreased damage and range of the G3?!

Goddamn it, I just got that thing.

BAD luck mate )

#6 007mandred

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Posted 23 November 2011 - 08:20 AM

No voip, no comma-rose, no commander .... uh :???:

#7 stuhac

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Posted 23 November 2011 - 10:45 AM

double dip - oops

#8 stuhac

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Posted 23 November 2011 - 10:46 AM

View Post007mandred, on 23 November 2011 - 08:20 AM, said:

No voip, no comma-rose, no commander .... uh :???:

I don't think we'll ever get commander. I'm still hopeful for VOIP, and a maybe for a usable commo rose.

Hopefully the next patch will deliver on these "usability" type issues, including:

1. Mini-map zoom and tac/laser settings resetting after every death
2. Chat box taking up half the screen
3. Unable to re-bind Q-spot to a different key

#9 DeadShot

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Posted 23 November 2011 - 01:33 PM

Did they nurfed the m60 too becouse it feels so different. it feels less powerful at close range

#10 slaythedead455

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Posted 23 November 2011 - 01:50 PM

So,

Can ANYONE help me out here? I installed the patch which messed the game up...BAD! I have tried to right click on the game in Origin and do the whole repair process. Did that, didn't help. I've made sure to update all drivers and well anything else I could update, I did. Now, when I play on multiplayer, I'll spawn in, but I can't move...like at all. Its like my player drank 9 gallons of coffee and is having a seizure, because the whole screen is shaking.

It all worked fine, prior to the stupid a$$ patch...now I'm just livid. Maybe MW3 doesn't sound so bad afterall, because I see no hope with fixing this.

Any/all comments or help is appreciated.

Thanks

#11 DeadShot

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Posted 23 November 2011 - 04:15 PM

View Postslaythedead455, on 23 November 2011 - 01:50 PM, said:

So,

Can ANYONE help me out here? I installed the patch which messed the game up...BAD! I have tried to right click on the game in Origin and do the whole repair process. Did that, didn't help. I've made sure to update all drivers and well anything else I could update, I did. Now, when I play on multiplayer, I'll spawn in, but I can't move...like at all. Its like my player drank 9 gallons of coffee and is having a seizure, because the whole screen is shaking.

It all worked fine, prior to the stupid a$$ patch...now I'm just livid. Maybe MW3 doesn't sound so bad afterall, because I see no hope with fixing this.

Any/all comments or help is appreciated.

Thanks

do you have a jostick attached to the pc when this is happening? can you move at least forward. im saying this because i had an issue but before the patch the screen rotates 360 degrees constantly, it was the joystick causing it because of the deadzone and because it was bind to the player too

#12 Xthemanimal

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Posted 23 November 2011 - 04:28 PM

I don't quite understand why people want car horns when we should have a way of flagging down a vehicle instead. A car horn isn't going to magicly force someone to get into your vehicle if they don't want to in the first place. What I find annoying is one person taking off in a humvee or tank and not waiting for someone to hop in even after calling-shots are fired. -_-

#13 Sniper_Pony

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Posted 23 November 2011 - 04:44 PM

MORE POWERFUL AA?! Over powered AA, lock on missles, and flashlights are my biggest problems with BF3.

#14 *=TheCrazyPilot=*

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Posted 23 November 2011 - 05:05 PM

Looking forward to the patch to come on consoles for the stinger/igla nerf as they take all the fun from flying helis. Plus the tv-missiles never seem to work against other air target.

#15 HARRO PREAS3

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Posted 23 November 2011 - 09:32 PM

View PostXthemanimal, on 23 November 2011 - 04:28 PM, said:

I don't quite understand why people want car horns when we should have a way of flagging down a vehicle instead. A car horn isn't going to magicly force someone to get into your vehicle if they don't want to in the first place. What I find annoying is one person taking off in a humvee or tank and not waiting for someone to hop in even after calling-shots are fired. -_-
when i want to pick someone up i have to drive around them in circles, try to get him to stop, it's extremely invigorating... also.. when you hear a car horn, you know someone wants to give you a lift... much needed.

also, they already said about the flash lights and stuff...do they really need to include them on this list??

the thing i'm worried about is RPGs. i didn't read a mention... and they are spammed everywhere....

#16 L3GITPRO

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Posted 23 November 2011 - 11:20 PM

THIS SHOULD BE RENAMED TO "PATCH PROBLEMS"

#17 Blitzkrieg1939

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Posted 24 November 2011 - 01:37 AM

Interesting, but does it have car horns?

#18 Corsatam

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Posted 24 November 2011 - 10:46 AM

Thing is though the 'Black Screen of Death' wasn't fixed in this patch

loads of people are still getting it

Including me

Double :(

#19 whalekiller

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Posted 24 November 2011 - 09:40 PM

Patch my sack back on because I just griped about everything and now they have to fix it or i'll quit forever!!!!!111!!!11

#20 VW Man 53

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Posted 25 November 2011 - 12:47 AM

View PostOrbitalDemons, on 23 November 2011 - 12:17 AM, said:

So where is the problem? Did you not deploy counter measures? Were you in a hot zone without support?
What exactly is the community raping to death about this game? What are people exploiting if you know exactly what your up against? The game seems pretty balanced to me. What exact balance issue are you most concerned with?

A selfish team will always lose, yes the score boards are jacked up, and the game was delivered unfinished. I'll back you up on those three. I really enjoy this game. Im sorry it did not meet you expectations but i wouldn't go as far as calling it bad.
DICE has attempted to do what we all wanted. For that I applaud them.
i was just really upset with the game when i typed that, i play xbox and was unaware the patch i downloaded was not the one pc received, i found no changes to the things promised to be changed and this is due to the fact xbox wont get the patch until later on